My brother asked me if I could make a tic tac toe game for the command line.
It wasn’t long before I got bored with the its limitations and moved on to the glorious world of sound, color, animation, and mouse/touch interaction that is HTML5!
Half the time was spent working on the appearance and visuals of the game. The other on the AI. I thought it would be quick to get the game working but it ended up taking quite a while.
In terms of sound, I had come across this tutorial series by Jos Dirksen on
webAudio before, and this looked like a good chance to try integrating it into a project. I also read the free digital version of Boris Smus' book Web Audio API. To see what all this was for, win a round and check out what happens.
The goal was to make the AI unbeatable but alas, it has an achilles heel. Can you find it?
It’s a stretch to call it an AI, because I spelled out strategies it should follow as per this article.
In the future, when I learn more about AI and machine learning from places like Udacity, I plan on making a “truer” AI that “thinks” and can purposefully play differently each time.