Did you know Blender uses Python?!
I had created a shape on Blender and wanted to export its vertices for use in another program. Not sure how to go about it, I Googled for ideas and came across this StackExchange answer.
It was a small Python script that did just that. And, I understood it!? And even tweaked it!
# have to be in object mode
# get vertices
# http://blender.stackexchange.com/a/1316
import bpy
obj = bpy.context.active_object
verts = [vert.co for vert in obj.data.vertices]
# coordinates as tuples
p_verts = [vert.to_tuple() for vert in verts]
print(p_verts)
# get faces
# http://blender.stackexchange.com/a/3658
faces = [face.vertices[:] for face in obj.data.polygons]
print(faces)
# Optional - tuple to array
for e in range( len(faces) ):
faces[e] = list( faces[e] )
for e in range( len(p_verts) ):
p_verts[e] = list( p_verts[e] )
for i in range(3):
p_verts[e][i] = round( p_verts[e][i], 3 )
# Optional - output to txt file
with open('c:/.../.../desktop/thefile.txt', mode='w', encoding='utf-8') as f:
f.write("verts")
f.write( str(p_verts) )
f.write("\n")
f.write("faces")
f.write( str(faces) )
After getting the vertices, I was able to use them on Khan Academy:
Not only can you interface with Blender using Python - Blender itself is written in Python!
This might be a cliche, but once you learn the basics of programming the applications are endless. So do it!