I made a game.
It’s a combination of two tutorials. The game mechanics are based on the LED Game tutorial by PyroElectro. The use of Processing to show the score and time is based on Jeremy Blum’s tutorial.
Gameplay,
- Press button when middle LED is on
- Points get per hit depend on how fast the wave is going (1 to maximum of 7)
- Speed of the wave increases as time elapses. It is also adjustable at any time with the potentiometer
- At 30 seconds remaining, player gets alerted (LEDs blink and Processing display starts pulsing)